Solves
Press Space to generate a scramble and begin a 15-second inspection. The first valid move starts the timer. Whole-cube rotations do not start the timer.
A solve finishes when the cube is solved. Invalid or suspicious solves may remain in local history but are not submitted to online rankings.
Online Rankings
Log in to submit valid solves. Rankings use submitted valid solves and display the fastest results first.
Battles
Friend Battle uses an invite link or room ID. Ranked Battle uses automatic matchmaking and requires Google Login plus one valid solve.
Both players solve the same scramble. A battle ends shortly after one player finishes.